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Old May 25, 2005, 12:04 PM // 12:04   #21
Ascalonian Squire
 
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Nice one Xavx, you're a legend

And please do what Draken said
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Originally Posted by Draken
Great job would you mind adding a second page for weapon components and runes .
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Old May 25, 2005, 03:20 PM // 15:20   #22
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I'm going to get to it eventually, but at this point there is an enormous amount of mods for weapons that are the same except for the percentage effect and I need to know the ranges for all of them, which I haven't been able to find yet.
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Old May 25, 2005, 06:38 PM // 18:38   #23
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Talking Nice work Xavz

Fantastic list, good job X ... very easy and readable. Thanks for putting the extra time in to work on it.

Stumpy aka Xgammon Baneseye
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Old May 25, 2005, 08:53 PM // 20:53   #24
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I love you for this
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Old May 26, 2005, 12:19 AM // 00:19   #25
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Excellent list! :-)
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Old May 26, 2005, 12:41 AM // 00:41   #26
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Thank YOU, THANK you, THANK YOU!!!!
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Old May 26, 2005, 02:47 AM // 02:47   #27
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I had no idea I was this popular or that this would be that useful. I'll get the rune checklist up pretty soon, if someone can provide me with some information on the ranges for weapon mods, I'll work on that too.
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Old May 26, 2005, 07:08 AM // 07:08   #28
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If you see an error post them here Ill check and update this list.

Hammer hafts
Ebony Hammer Haft: Earth Damage
Shoking Hammer Haft: Lightning damage
Icy Hammer Haft: Cold Damage
Fiery Hammer Haft: Fire Damage
Furious Hammer Haft: Double Adrenaline on hit (Chance 1-10%)
Cruel Hammer Haft: Lengthens Deep Wound duration on foe
Heavy Hammer Haft: Lengthens Weakness duration on foe
Zealous Hammer Haft: Energy gain on hit 1, Energy regeneration -1
Vampiric Hammer Haft: Life Stealing 1-5, Life Regeneration -1
Sundering Axe Haft: Armor penetration +10%(Chance: 1-10%)

Hammer Grips
Hammer Grip of Warding: Armor +4-7 (vs. elemental attacks)
Hammer Grip of Defense: Armor +4
Hammer Grip of Shelter: Armor +4-7 (vs.physical)
Hammer Grip of Fortitude: Health +20-30
Hammer Grip of Enchanting: Enchantments last 10-20% longer
Hammer Grip of Hammer Mastery: Hammer mastery +1 (20% chance while using skills)

Axe hafts
Ebony Axe Haft: Earth Damage
Shoking Axe Haft: Lightning damage
Icy Axe Haft: Cold Damage
Fiery Axe Haft: Fire Damage
Furious Axe Haft: Double Adrenaline on hit (Chance 1-10%)
Cruel Axe Haft: Lengthens Deep Wound duration on foe
Heavy Axe Haft: Lengthens Weakness duration on foe
Zealous Axe Haft: Energy gain on hit 1, Energy regeneration -1
Crippling Axe Haft: Lengthens Crippled duration on foe
Vampiric Axe Haft: Life Stealing 1-5, Life Regeneration -1
Barbed Axe Haft: Lengthens Bleed duration on foe
Poisoner’s Axe Haft: Lengthens Poison duration on foe
Sundering Axe Haft: Armor penetration +10%(Chance: 1-10%)

Axe Grips
Axe Grip of Warding: Armor +4-7 (vs. elemental attacks)
Axe Grip of Defense: Armor +4
Axe Grip of Shelter: Armor +4-7 (vs.physical)
Axe Grip of Fortitude: Health +20-30
Axe Grip of Enchanting: Enchantments last 10-20% longer
Axe Grip of Axe Mastery: Axe mastery +1 (20% chance while using skills)

Bow Strings
Ebony Bow String: Earth Damage
Shoking Bow String: Lightning damage
Icy Bow String: Cold Damage
Fiery Bow String: Fire Damage
Zealous Bow String: Energy gain on hit 1, Energy regeneration -1
Vampiric Bow String: Life Stealing 1-5, Life Regeneration -1
Poisoner’s Bow String: Lengthens Poison duration on foe
Sundering Bow String: Armor penetration +10%(Chance: 1-10%)

Bow Grips
Bow Grip of Warding: Armor +4-7 (vs. elemental attacks)
Bow Grip of Defense: Armor +4
Bow Grip of Shelter: Armor +4-7 (vs.physical)
Bow Grip of Fortitude: Health +20-30
Bow Grip of Enchanting: Enchantments last 10-20% longer
Bow Grip of Bow Mastery: Bow mastery +1 (20% chance while using skills)

Staff Heads
Insightfull Staff Head: Energy +1-5
Hale Staff Head: Health +10-30
Defensive Staff Head: +4-5

Staff Wrappings
Staff Wrapping of Warding: Armor +4-7 (vs. elemental attacks)
Staff Wrapping of Defense: Armor +4
Staff Wrapping of Shelter: Armor +4-7 (vs.physical)
Staff Wrapping of Fortitude: Health +20-30
Staff Wrapping of Enchanting: Enchantments last 1-20% longer

Sword Hilts
Ebony Sword Hilt: Earth Damage
Shoking Sword Hilt: Lightning damage
Icy Sword Hilt: Cold Damage
Fiery Sword Hilt: Fire Damage
Furious Sword Hilt: Chance 1-10%
Cruel Sword Hilt: Lengthens Deep Wound duration on foe
Zealous Sword Hilt: Energy gain on hit 1, Energy regeneration -1
Crippling Sword Hilt: Lengthens Crippled duration on foe
Vampiric Sword Hilt: Life Stealing 1-5, Life Regeneration -1
Barbed Sword Hilt: Lengthens Bleed duration on foe
Poisoner’s Sword Hilt: Lengthens Poison duration on foe
Sundering Sword Hilt: Armor penetration +10%(Chance: 1-10%)

Sword Pommels
Sword Pommel of Warding: Armor +4-7 (vs. elemental attacks)
Sword Pommel of Defense: Armor +4
Sword Pommel of Shelter: Armor +4-7 (vs.physical)
Sword Pommel of Fortitude: Health +20-30
Sword Pommel of Enchanting: Enchantments last 10-20% longer
Sword Pommel of Sword Mastery: Swordsmanship +1 (20% chance while using skills)

Edit: ok finished it off with the modifier database bgnome gave me many thanks to those guys

Last edited by Draken; May 26, 2005 at 03:56 PM // 15:56..
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Old May 26, 2005, 08:19 AM // 08:19   #29
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thank you kindly
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Old May 26, 2005, 09:44 AM // 09:44   #30
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Good list, makes me realise how far I have to go yet. lol
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Old May 26, 2005, 06:37 PM // 18:37   #31
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Default nice one m8

cheers for this

noob
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Old May 26, 2005, 10:47 PM // 22:47   #32
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Thanks for the list. Very handy!

I think you're missing Verata's Gaze in the Necro list.
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Old May 27, 2005, 02:37 AM // 02:37   #33
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So I am. I'll get on it.
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Old May 27, 2005, 09:37 AM // 09:37   #34
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Great List many thanks
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Old May 27, 2005, 04:42 PM // 16:42   #35
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great list. thanks!

infuse condition has an extra set of brackets at the end.

small spelling mistakes:

Incendiary Arrows
Desecrate Enchantments
Faintheartedness

not worth uploading a new copy, but worth including if u update for a more important reason.

Last edited by wongba; May 27, 2005 at 04:51 PM // 16:51..
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Old May 27, 2005, 08:36 PM // 20:36   #36
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I upload every time I find an error; I want this to be the best it can be.
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Old May 28, 2005, 06:04 PM // 18:04   #37
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I have a suggestion- put the names of the bosses and locations for the elite skills and quest names given by whom for the regular skill quests

then your checklist would be the ultimate resource
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Old May 28, 2005, 11:26 PM // 23:26   #38
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I'm trying to keep it on one page; for the time being, there are other resources for elite skill locations and I don't have the information available on quest skill locations.
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Old May 29, 2005, 05:32 PM // 17:32   #39
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that's cool, but I can't read that small. :/ I had to copy n paste and make it 14 point time roman just to be able to read it took 11 pages, but its worth it if you can read it.
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Old May 29, 2005, 10:33 PM // 22:33   #40
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Very nice
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